For students · part one

Twelve mini-games. No pass or fail.

The Skills Check is how Veyra gets to know how you think. You play twelve short games on a screen, and each one looks at something different: focus, memory, planning, that kind of thing. It takes about an hour.

What you do: play it at school, on an iPad or computer, during a normal lesson. That's it.

What to expect

Four things worth knowing first.

Nothing to revise

It looks at how you think, not what you've been taught. Turning up is all the preparation there is.

Practice rounds first

Every game starts with an untimed practice round, so the format never catches you out.

No pass or fail

There's no grade and no label. The point is finding what helps you, not scoring you.

Your own pace

The games adjust to you as you play. Nobody else's speed matters.

A memory game from the Skills Check
A memory game: remember the pictures, then find them again.
A planning game from the Skills Check
A planning game: think a few moves ahead.
A focus game from the Skills Check
A focus game: keep your eye on what matters.

Why it's worth an hour

What you get out of it.

You learn what you're good at

Strengths come first, always. Most people find out they're better at something than they thought.

Advice that fits you

Your report comes back with study tips matched to how you think, not one-size-fits-all advice.

Teachers get it

Your teachers see what helps you, so you don't have to keep explaining yourself.

Your game gets tuned

Pebble Academy uses your results to build training that's actually yours.

Then what?

A few days later, your feedback comes back. Here's what you get →